The ancient lands.


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Erazor
The Freedom Fighter
Auflodern
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    Post by Auflodern June 4th 2009, 8:57 pm

    well i did some research on the games i had and it turns out that some of the games i had had longer loading times and were more numerous and I was no bothered by them. So.... All i have to conclude from my research is
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    games tested:
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    Control:Sonic 06
    The Freedom Fighter
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    Post by The Freedom Fighter June 5th 2009, 12:45 am

    SNG was worse for different reasons. Did you consider that in your research?
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    Post by Erazor June 5th 2009, 1:07 am

    Don't forget Crash Wrath of Cortex for PS2. Loading times were roughly twice as long for levels 1/3 of the size.
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    Post by Auflodern June 5th 2009, 3:52 pm

    Erazor wrote:Don't forget Crash Wrath of Cortex for PS2. Loading times were roughly twice as long for levels 1/3 of the size.
    oh i forgot that... danke
    Miles24
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    Post by Miles24 June 5th 2009, 4:09 pm

    Erazor wrote:Don't forget Crash Wrath of Cortex for PS2. Loading times were roughly twice as long for levels 1/3 of the size.

    Agreed. Though, it was one of the very first games released for the PlayStation 2, and it was still a good game.
    sykog
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    Post by sykog June 5th 2009, 6:50 pm

    It's not only the length of the loading screens, it's how many there are.
    Crystal Chaotix 3
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    Post by Crystal Chaotix 3 June 5th 2009, 7:58 pm

    I didn't find Next-gen's loading screens annoying. Probably because Shadow the Hedgehog's loading screens bugged the crap out of me.
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    Post by Auflodern June 5th 2009, 10:43 pm

    sykog77 wrote:It's not only the length of the loading screens, it's how many there are.
    i only looked at 3 games compared to sonic 06 and only 1 had loading screens all over the place and that would be mercs 2
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    Post by sykog June 6th 2009, 12:48 am

    Kriegsmarine wrote:
    sykog77 wrote:It's not only the length of the loading screens, it's how many there are.
    i only looked at 3 games compared to sonic 06 and only 1 had loading screens all over the place and that would be mercs 2
    Plus the loading screens aren't the only things to gripe about, and some Sonic fans are by nature overly critical.
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    Post by Auflodern June 6th 2009, 7:18 am

    sykog77 wrote:
    Kriegsmarine wrote:
    sykog77 wrote:It's not only the length of the loading screens, it's how many there are.
    i only looked at 3 games compared to sonic 06 and only 1 had loading screens all over the place and that would be mercs 2
    Plus the loading screens aren't the only things to gripe about, and some Sonic fans are by nature overly critical.
    ah...

    and are you glad I used your version of my avi happy? jerk
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    Post by sykog June 6th 2009, 3:00 pm

    Kriegsmarine wrote:
    sykog77 wrote:
    Kriegsmarine wrote:
    sykog77 wrote:It's not only the length of the loading screens, it's how many there are.
    i only looked at 3 games compared to sonic 06 and only 1 had loading screens all over the place and that would be mercs 2
    Plus the loading screens aren't the only things to gripe about, and some Sonic fans are by nature overly critical.
    ah...

    and are you glad I used your version of my avi happy? jerk
    yes, I am completely overjoyed you are using the purple man. : ):
    Erazor
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    Post by Erazor June 6th 2009, 10:54 pm

    Miles24 wrote:
    Erazor wrote:Don't forget Crash Wrath of Cortex for PS2. Loading times were roughly twice as long for levels 1/3 of the size.

    Agreed. Though, it was one of the very first games released for the PlayStation 2, and it was still a good game.
    Indeed. I really wouldn't criticize a games loading screens if it was good. It's just those were remarkably long.
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    Post by RedSuperSonicNinja June 7th 2009, 1:06 pm

    The first few loading screens in Half-Life 2 were very long

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