Don't you think Shadow could show a little more resourcefulness and use the Jet fire from his shoes to Burn his opponet? Seems obvious.
+2
Roterblitz
Gamma The Great
6 posters
Resourcefulness
Roterblitz
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Age: : 33
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- Post n°2
Re: Resourcefulness
I'd love to see him use more finesse with his attacks, there's no limit to the kind of creativity his powers give him, but they're happy just having him standard issue DBZ energy blasts.
sykog
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Age: : 30
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- Post n°3
Re: Resourcefulness
That's far too graphic, SonicTeam would never allow that to happen.
The Freedom Fighter
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Age: : 35
Posts: : 5812
- Post n°4
Re: Resourcefulness
Besides, it would be more difficult for them to implement. Not to mention you'd have to get close to your enemies, which isn't exactly something you'd be willing to do. Not to mention that since you'd probably (or hopefully) be fighting badniks, fire shouldn't have much affect.
It seems it would just be something for coolness, and considering people don't like Shadow with his current level of awesome anyway, there's not really a point at putting an interesting technique to be used or shown.
And come on Black_Zephyr, they're hardly like DBZ.
It seems it would just be something for coolness, and considering people don't like Shadow with his current level of awesome anyway, there's not really a point at putting an interesting technique to be used or shown.
And come on Black_Zephyr, they're hardly like DBZ.
sykog
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Age: : 30
Posts: : 8839
- Post n°5
Re: Resourcefulness
I thought we were talking about cutscenes, not actual gameplay.The Freedom Fighter wrote:Besides, it would be more difficult for them to implement. Not to mention you'd have to get close to your enemies, which isn't exactly something you'd be willing to do. Not to mention that since you'd probably (or hopefully) be fighting badniks, fire shouldn't have much affect.
It seems it would just be something for coolness, and considering people don't like Shadow with his current level of awesome anyway, there's not really a point at putting an interesting technique to be used or shown.
And come on Black_Zephyr, they're hardly like DBZ.
Shadow
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Age: : 34
Posts: : 316
- Post n°6
Re: Resourcefulness
That would be epic, though I doubt they could get away with burning someone's face of in an E rated game.....This is why we need an M rated Shadow game (I would buy like 100 copies)
That game would rule!
That game would rule!
Crystal Chaotix 3
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Age: : 31
Posts: : 2103
- Post n°7
Re: Resourcefulness
sykog77 wrote:That's far too graphic, SonicTeam would never allow that to happen.
*Gets pieced through stomcah*
... Well it happened in the comics. I don't really care though.
sykog
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Age: : 30
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- Post n°8
Re: Resourcefulness
:<_<: Wasn't in SU#1 or something?Crystal Chaotix 3 wrote:sykog77 wrote:That's far too graphic, SonicTeam would never allow that to happen.
*Gets pieced through stomcah*
... Well it happened in the comics. I don't really care though.
Roterblitz
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Age: : 33
Posts: : 1117
- Post n°9
Re: Resourcefulness
It could just launch them off or something, it doesn't have to be graphic.sykog77 wrote:That's far too graphic, SonicTeam would never allow that to happen.
A energy projectiles, a massive dome of energy, charging at enemies while covered in a tangible aura, excessive teleport spamming, that's DBZish enough to make a point.The Freedom Fighter wrote:And come on Black_Zephyr, they're hardly like DBZ.
The Freedom Fighter
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Age: : 35
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- Post n°10
Re: Resourcefulness
Yes, but they do minimal damage, hardly damage the area, have much more limitations, and are different enough to be hardly like.Roterblitz wrote:A energy projectiles, a massive dome of energy, charging at enemies while covered in a tangible aura, excessive teleport spamming, that's DBZish enough to make a point.The Freedom Fighter wrote:And come on Black_Zephyr, they're hardly like DBZ.
Crystal Chaotix 3
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Age: : 31
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- Post n°11
Re: Resourcefulness
sykog77 wrote::<_<: Wasn't in SU#1 or something?Crystal Chaotix 3 wrote:sykog77 wrote:That's far too graphic, SonicTeam would never allow that to happen.
*Gets pieced through stomcah*
... Well it happened in the comics. I don't really care though.
Nope. STH #195.
sykog
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Age: : 30
Posts: : 8839
- Post n°12
Re: Resourcefulness
Oh. but that was m,\ore of a kick, fire just came out so it would look cooler.Crystal Chaotix 3 wrote:sykog77 wrote::<_<: Wasn't in SU#1 or something?Crystal Chaotix 3 wrote:sykog77 wrote:That's far too graphic, SonicTeam would never allow that to happen.
*Gets pieced through stomcah*
... Well it happened in the comics. I don't really care though.
Nope. STH #195.
Crystal Chaotix 3
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Age: : 31
Posts: : 2103
- Post n°13
Re: Resourcefulness
[url]sykog77 wrote:Oh. but that was m,\ore of a kick, fire just came out so it would look cooler.Crystal Chaotix 3 wrote:sykog77 wrote::<_<: Wasn't in SU#1 or something?Crystal Chaotix 3 wrote:sykog77 wrote:That's far too graphic, SonicTeam would never allow that to happen.
*Gets pieced through stomcah*
... Well it happened in the comics. I don't really care though.
Nope. STH #195.
You got your example right there. I don't see how it's any different from what we've all been discussing in this topic.
Roterblitz
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Age: : 33
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- Post n°14
Re: Resourcefulness
Sounds like the only difference is scale.The Freedom Fighter wrote:Yes, but they do minimal damage, hardly damage the area, have much more limitations, and are different enough to be hardly like.
The Freedom Fighter
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Age: : 35
Posts: : 5812
- Post n°15
Re: Resourcefulness
Scale, effect, ability, useage, looks, design, etc and so on.Roterblitz wrote:Sounds like the only difference is scale.The Freedom Fighter wrote:Yes, but they do minimal damage, hardly damage the area, have much more limitations, and are different enough to be hardly like.
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