The ancient lands.


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    Post by Auflodern June 23rd 2009, 1:22 pm

    what if SEGA made an air combat game for sonic...

    they would have to make it good... I'd suggest they'd play it safe and work with Namco the makers of ace combat to work on it it would have to go with the ace combat zero gameplay these are my thoughts and here are the ace squadrons you fight in zero but who would they be in sonic universe? that's where you come in i have put descriptions of them used in the actual game and you will figure out which characters fit which pilot....

    copy and paste
    rot:
    grun:
    indigo:
    Gelb:
    Schwarze:
    silber:
    schnee:
    Espada:
    Wizard:
    Gault:
    sorcerer:
    Pixy:

    Rot: A pilot that lives by pride
    hmmm.... Belkan_Rots

    Grun: the man with the eyes of an owl
    hmmm.... Grun

    indigo: a man who upholds honor
    hmmm.... Image1ia7

    Gelb: the fallen
    hmmm.... Image1nc3

    schwarze: the bringer of death
    hmmm.... Acz31

    Silber:the reborn veteran
    hmmm.... Image1kf0

    schnee: the man who lived for battle
    hmmm.... Image1as6

    Espada:A woman of undying faith
    hmmm.... Espada-logo

    Wizard: A revolutionary
    hmmm.... WizardV3

    Gault:The guardian
    hmmm.... GaultV3

    Sorcerer: the witness
    hmmm.... Socerer-logo

    Pixy:His buddy and his enemy
    hmmm.... Galmteam

    video of them in action


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    Post by sykog June 23rd 2009, 1:53 pm

    Hmm, no thanks. I don't like those type of games usually, and it really wouldn't fit for Sonic I don't think.
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    Post by Auflodern June 23rd 2009, 2:08 pm

    sykog77 wrote:Hmm, no thanks. I don't like those type of games usually, and it really wouldn't fit for Sonic I don't think.
    are you talking about a flight sim or an arcade game? 'cause arcade games rule and ace combat is an arcade game not a flight sim
    besides i'm asking which aces would fit which characters not if it's a good idea or not
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    Post by sykog June 23rd 2009, 2:10 pm

    The games
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    Post by Phantom June 24th 2009, 4:42 am

    It was done in SA1, but I don't think it worked that well. The control scheme wasn't really the best, and I found myself spamming fire all around hoping to hit something.
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    Post by Auflodern June 24th 2009, 10:00 am

    Phantom wrote:It was done in SA1, but I don't think it worked that well. The control scheme wasn't really the best, and I found myself spamming fire all around hoping to hit something.
    i think i said before that NAMCO the developers of ACE COMBAT (see signature) would be in charge of gameplay...
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    Post by Zez June 25th 2009, 4:05 am

    Phantom wrote:It was done in SA1...I found myself spamming fire all around hoping to hit something.

    laugh I did that same exact thing!
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    Post by The Freedom Fighter June 25th 2009, 12:25 pm

    Zezima wrote:
    Phantom wrote:It was done in SA1...I found myself spamming fire all around hoping to hit something.

    laugh I did that same exact thing!
    I just targeted and fired. Not that hard. :!!:
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    Post by Auflodern June 25th 2009, 12:49 pm

    (caps needed) OK THEN WHAT I'M JUST ASKING IS WHAT SONIC CHARACTERS FIT INTO WHAT SQUADRON CAN'T YOU READ!?!?!
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    Post by sykog June 26th 2009, 1:42 am

    Kriegsmarine wrote:(caps needed) OK THEN WHAT I'M JUST ASKING IS WHAT SONIC CHARACTERS FIT INTO WHAT SQUADRON CAN'T YOU READ!?!?!
    Um.... I have no clue, bye. : ):

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