Since the mid-90s, with the arrival of games such as Resident Evil, Tomb Raider and GoldenEye, games have started to develop an ever-increasing fascination with the "hardcore." But what exactly is it that makes a game "hardcore?"
Is it the use of violent conflict (i.e. using weapons to slaughter hordes of enemies in massive, bloody explosions)?
Is it sex appeal for a male power-fantasy?
Is it the struggle to present emotionally-engaging stories and scenarios?
What separates a "hardcore" or "mature" game from everything else?
Is it the use of violent conflict (i.e. using weapons to slaughter hordes of enemies in massive, bloody explosions)?
Is it sex appeal for a male power-fantasy?
Is it the struggle to present emotionally-engaging stories and scenarios?
What separates a "hardcore" or "mature" game from everything else?