If you make a new account you'll get a free 1 month of gold.Super Racer Z wrote:Awesome! I'm going to go fire up my Xbox and start downloading the de-... wait, wha- XBOX LIVE GOLD ONLY? AND IT ONLY LASTS 20 DAYS?! Damn you, Microsoft. Guess I'll just look at youtube videos of gameplay and look at all the juicy details in the thread Karkooshy linked to.
Edit: Looks good, although the spindash looks insanely fast. I also saw the gameplay demo of City Escape, and the giant sawblades on the Gun track are hilarious.
+61
II2none
Alice Twilight
*ShiningStar*
Metal_Sonic
Schnickelfritz
iHawk
Zez
Super Sonic The Hedgehog
5hadow
Pianta
TrueSonicBlue
SonicPhantasy
Speedlion
DaGamer14
VizardJeffhog
Nnoitra Hushimo
Blues
jmodlin210
Techimo
84
Duck King
Army
Novastar
Flame-Eliwood
Mephiles550
Moran
Erazor
hedgy
hamedthehedgehog
Shade
merzitar
zim the hedgehog
Savvy
JMan
YoshiAngemon
Sonic Chao
Yeow95
Link451
Sonowske
Auflodern
BlazePrower9205
Chaos_Overlord
The Freedom Fighter
Kuronoa
Nuva
Hushimo
Super Racer Z
dark saint cj
Phantom
NeoMetalSonic
sykog
The Blue Blur
theez
karkooshy
Danic
Sonic_king
SonicFreak!
T-Man
Jmh
Sonic Adventure 2
SonicFanPS2
65 posters
Sonic Generations
Jmh
:
67
Age: : 29
Posts: : 7103
- Post n°126
Re: Sonic Generations
Sonic Chao- :
3
Posts: : 83
- Post n°127
Re: Sonic Generations
Wow! I tried it out, and i'm really impressed. There is only one thing that was kinda sad... We could only try out the classic sonic, not the Modern Sonic. Oh well, I'm really looking forward to the full game!
Sonic Adventure 2- :
7
Posts: : 459
- Post n°128
Re: Sonic Generations
The demo was a waste of time. It plays no different than Sonic 4, and the jumping is delayed (at least I thought so).
There's no point to have classic levels because 1) they aren't classic, and 2) playing the original level is the true classics. Therefore, classic mode is just a waste in my opinion. The original levels are better left the way they are unless made into 3D. No need to remake a fine-tuned 2D level into another 2D atmosphere. That just makes no sense whatsoever.
I really hope the real game is better. If not, this will be one 20th anniversary that goes to waste. Even with the full game, I doubt it will be satisfying enough to make a large impact. You can't expect to make an impact with a game of remakes. However, an SA3 would make a century, let alone an anniversary.
If this turns out to be another Sonic 4, count me out. This is the 3D age. There's no reason why console Sonic games should not be 3D. 2D doesn't cut it for an over-hyped main console game.
I'm not spending more than $20 for a load of remakes.
There's no point to have classic levels because 1) they aren't classic, and 2) playing the original level is the true classics. Therefore, classic mode is just a waste in my opinion. The original levels are better left the way they are unless made into 3D. No need to remake a fine-tuned 2D level into another 2D atmosphere. That just makes no sense whatsoever.
I really hope the real game is better. If not, this will be one 20th anniversary that goes to waste. Even with the full game, I doubt it will be satisfying enough to make a large impact. You can't expect to make an impact with a game of remakes. However, an SA3 would make a century, let alone an anniversary.
If this turns out to be another Sonic 4, count me out. This is the 3D age. There's no reason why console Sonic games should not be 3D. 2D doesn't cut it for an over-hyped main console game.
I'm not spending more than $20 for a load of remakes.
Yeow95- :
0
Posts: : 14
- Post n°129
Re: Sonic Generations
Sonic Adventure 2 wrote:The demo was a waste of time. It plays no different than Sonic 4, and the jumping is delayed (at least I thought so).
There's no point to have classic levels because 1) they aren't classic, and 2) playing the original level is the true classics. Therefore, classic mode is just a waste in my opinion. The original levels are better left the way they are unless made into 3D. No need to remake a fine-tuned 2D level into another 2D atmosphere. That just makes no sense whatsoever.
I really hope the real game is better. If not, this will be one 20th anniversary that goes to waste. Even with the full game, I doubt it will be satisfying enough to make a large impact. You can't expect to make an impact with a game of remakes.
1. No different than Sonic 4? Did we play the same demo? Some aspects of the physics were heavily improved from that game.
2. What's the point of celebrating 20 years of Sonic history if you're going to leave out the classic history? And the "classic" levels aren't classic-does that really matter? I could say the "Dreamcast" levels aren't really "Dreamcast" using the same logic.
3. Um,that's the point of the entire game ever since it was announced. All of the levels are remakes of not just the classic games, but the levels from the Dreamcast levels and modern levels as well.
Sonic Adventure 2 wrote:However, an SA3 would make a century
Stopped reading here.
Sonic Adventure 2- :
7
Posts: : 459
- Post n°130
Re: Sonic Generations
Yeow95 wrote:Sonic Adventure 2 wrote:The demo was a waste of time. It plays no different than Sonic 4, and the jumping is delayed (at least I thought so).
There's no point to have classic levels because 1) they aren't classic, and 2) playing the original level is the true classics. Therefore, classic mode is just a waste in my opinion. The original levels are better left the way they are unless made into 3D. No need to remake a fine-tuned 2D level into another 2D atmosphere. That just makes no sense whatsoever.
I really hope the real game is better. If not, this will be one 20th anniversary that goes to waste. Even with the full game, I doubt it will be satisfying enough to make a large impact. You can't expect to make an impact with a game of remakes.
1. No different than Sonic 4? Did we play the same demo? Some aspects of the physics were heavily improved from that game.
2. What's the point of celebrating 20 years of Sonic history if you're going to leave out the classic history? And the "classic" levels aren't classic-does that really matter? I could say the "Dreamcast" levels aren't really "Dreamcast" using the same logic.
3. Um,that's the point of the entire game ever since it was announced. All of the levels are remakes of not just the classic games, but the levels from the Dreamcast levels and modern levels as well.Sonic Adventure 2 wrote:However, an SA3 would make a century
Stopped reading here.
1. It's very similar to Sonic 4 considering how Sonic 4 was no more than a remake of the old Sonic levels (Splash Hill as Green Hill etc). The only thing different was classic Sonic (in this case, the game has righted its wrong)
2. We're not leaving out the classic history. The true classics are being re-released in a 20th anniversary pack. This has happened several times. We have been reliving the classics for a long time. Besides, what was the point of Sonic 4? I know its a bad example of a game that TRIED to relive the classics. You can't relive the originals for what they are.
3. The Dreamcast levels don't even need to be remade. They're not that old and they are already in 3D. I can see remaking the classic levels into 3D, however 2D remakes will only leave us with the Sonic 4 effect (not much new) and they will cripple the original 2D classics for what they are. This is the 3D age.
Which is why new levels would be better. Thus is my argument for the 3D Sonic Adventure 3. Sonic Team instead is backtracking once again to give us a mediocre game because they don't have the passion and ability to do better. Even an SA2 remake with online capabilities would be better- this doesn't change classics and it is in 3D, only better.
It is time we move away from the classics. We deserve something new.
karkooshy
:
9
Age: : 29
Posts: : 478
- Post n°131
Re: Sonic Generations
Sonic Adventure 2 wrote:
1. It's very similar to Sonic 4 considering how Sonic 4 was no more than a remake of the old Sonic levels (Splash Hill as Green Hill etc). The only thing different was classic Sonic (in this case, the game has righted its wrong)
2. We're not leaving out the classic history. The true classics are being re-released in a 20th anniversary pack. This has happened several times. We have been reliving the classics for a long time. Besides, what was the point of Sonic 4? I know its a bad example of a game that TRIED to relive the classics. You can't relive the originals for what they are.
3. The Dreamcast levels don't even need to be remade. They're not that old and they are already in 3D. I can see remaking the classic levels into 3D, however 2D remakes will only leave us with the Sonic 4 effect (not much new) and they will cripple the original 2D classics for what they are. This is the 3D age.
Which is why new levels would be better. Thus is my argument for the 3D Sonic Adventure 3. Sonic Team instead is backtracking once again to give us a mediocre game because they don't have the passion and ability to do better. Even an SA2 remake with online capabilities would be better- this doesn't change classics and it is in 3D, only better.
It is time we move away from the classics. We deserve something new.
I beg to differ! :D
Almost evert first level in any sonic game is a hill level :P...Green Hill, Emerald Hill, Angle Island... I can go on xP... Just because they're remakes graphically doesn't mean they are the same level. It is a completely different level design in terms of enemies, paths, obstacles.. etc. Not to mention the graphics have been immensely improved (and so have the physics).
Sonic Generation is suppose to bring back the nostalgic feel from the old times. That is its purpose. Maybe it would've had a greater impact if Sega hadn't released other titles for the same reasons (e.g. Sonic 4). But they are not the same game, not the same levels and I really did enjoy it :)
The Freedom Fighter
:
76
Age: : 35
Posts: : 5812
- Post n°132
Re: Sonic Generations
By the way, it's confirmed that the demo was an outdated version.
Sonic Adventure 2- :
7
Posts: : 459
- Post n°133
Re: Sonic Generations
karkooshy wrote:Sonic Adventure 2 wrote:
1. It's very similar to Sonic 4 considering how Sonic 4 was no more than a remake of the old Sonic levels (Splash Hill as Green Hill etc). The only thing different was classic Sonic (in this case, the game has righted its wrong)
2. We're not leaving out the classic history. The true classics are being re-released in a 20th anniversary pack. This has happened several times. We have been reliving the classics for a long time. Besides, what was the point of Sonic 4? I know its a bad example of a game that TRIED to relive the classics. You can't relive the originals for what they are.
3. The Dreamcast levels don't even need to be remade. They're not that old and they are already in 3D. I can see remaking the classic levels into 3D, however 2D remakes will only leave us with the Sonic 4 effect (not much new) and they will cripple the original 2D classics for what they are. This is the 3D age.
Which is why new levels would be better. Thus is my argument for the 3D Sonic Adventure 3. Sonic Team instead is backtracking once again to give us a mediocre game because they don't have the passion and ability to do better. Even an SA2 remake with online capabilities would be better- this doesn't change classics and it is in 3D, only better.
It is time we move away from the classics. We deserve something new.
I beg to differ! :D
Almost evert first level in any sonic game is a hill level :P...Green Hill, Emerald Hill, Angle Island... I can go on xP... Just because they're remakes graphically doesn't mean they are the same level. It is a completely different level design in terms of enemies, paths, obstacles.. etc. Not to mention the graphics have been immensely improved (and so have the physics).
Sonic Generation is suppose to bring back the nostalgic feel from the old times. That is its purpose. Maybe it would've had a greater impact if Sega hadn't released other titles for the same reasons (e.g. Sonic 4). But they are not the same game, not the same levels and I really did enjoy it :)
The physics is my least concern. I look for originality and proper aesthetics. This will no way bring nostalgic feelings. The only way to get nostalgic feelings is to play the original games... this just reinvents them.
Not saying it's bad, I'm just saying it's a lack of interest to me. I'd rather have an all-new adventure and relive the past through another Mega Collection (even bigger). That's real nostalgia.
Jmh
:
67
Age: : 29
Posts: : 7103
- Post n°134
Re: Sonic Generations
Can't tell if that's good or bad...The Freedom Fighter wrote:By the way, it's confirmed that the demo was an outdated version.
The Freedom Fighter
:
76
Age: : 35
Posts: : 5812
- Post n°135
Re: Sonic Generations
Good. The game's been refined from what I've heard.Jmh wrote:Can't tell if that's good or bad...The Freedom Fighter wrote:By the way, it's confirmed that the demo was an outdated version.
YoshiAngemon- :
0
Age: : 39
Posts: : 10
- Post n°136
Re: Sonic Generations
I managed to complete Classic Green Hill in under a minute.
Yeow95- :
0
Posts: : 14
- Post n°137
Re: Sonic Generations
Sonic Adventure 2 wrote:
1. It's very similar to Sonic 4 considering how Sonic 4 was no more than a remake of the old Sonic levels (Splash Hill as Green Hill etc). The only thing different was classic Sonic (in this case, the game has righted its wrong)
2. We're not leaving out the classic history. The true classics are being re-released in a 20th anniversary pack. This has happened several times. We have been reliving the classics for a long time. Besides, what was the point of Sonic 4? I know its a bad example of a game that TRIED to relive the classics. You can't relive the originals for what they are.
3. The Dreamcast levels don't even need to be remade. They're not that old and they are already in 3D. I can see remaking the classic levels into 3D, however 2D remakes will only leave us with the Sonic 4 effect (not much new) and they will cripple the original 2D classics for what they are. This is the 3D age.
Which is why new levels would be better. Thus is my argument for the 3D Sonic Adventure 3. Sonic Team instead is backtracking once again to give us a mediocre game because they don't have the passion and ability to do better. Even an SA2 remake with online capabilities would be better- this doesn't change classics and it is in 3D, only better.
It is time we move away from the classics. We deserve something new.
-long sigh-
WARNING: LONG RANT AHEAD. I've shortened it into three parts, in spoilers.
Where....do I.....begin.
1.
- Spoiler:
- Sonic 4 was a REHASH of elements from the classics, not a remake of the levels. And the difference to Sonic 4 is much more than just classic Sonic. Generations actually has physics much closer to the classics (not entirely LIKE the classics, but still a heck lot closer); compared to Sonic 4's terrible Sonic Rush-based iPhone-limited to physics which didn't belong in the game. The graphics are also more 2D than Generations, which is a lot more 2.5D. Sonic 4 (Episode 1, for that matter) also had a choice to actually feature original levels, badniks, and bosses. A remake doesn't have that choice, it's a new retread of something old.
2.
- Spoiler:
- There's no difference between the "20th Anniversary pack" and other bundles/complilations. It's just another bundle of some (for PS3) / most (for 360) of the classic games with some of the Dreamcast/modern games. No additional content. And Sonic 4 IS NOT supposed to relive the classics. It's supposed to be a SEQUEL to them.
3.
- Spoiler:
- Again, since the game was announced, it was made OBVIOUS that this game was a remake of levels from previous Sonic games right off the bat. Just look at the damn TEASER TRAILER, it shows modern and classic Sonics running through an uncolored GREEN HILL ZONE!
And again, what's the point of leaving out classic and Dreamcast levels in a game that remakes levels from previous game if you're only left with remaking very recent modern levels for modern and classic Sonic? Again, so much for celebrating the ENTIRE history of Sonic when you're only focusing on what's current.
And both the Dreamcast games are both officially A DECADE OLD (in fact SA1 is 13 yers old. S&K is only a couple years older than that.) And what's wrong with remaking 2D levels? They can be remade with bigger level design, in HD, current graphics, have new twists
in level design, badniks, bosses, etc.-Green Hill Zone remade in HD is just STUNNING.
A heads up-in case you don't know, the classic, Dreamcast, AND modern levels are being remade in 3D too!
For MODERN Sonic, in fact! And who knows, Sega might give the player an option to play classic Sonic in
the 3D levels and modern Sonic in the 2D levels.
How does something new ruin something old? It hasn't changed it, it's just remade. That's like saying because of Sonic 4, it ruined the classics for you. This one mediocre game ruined a game that you really like? Seriously.
The 3D age? You can't be serious.. 3D games have been around SINCE THE 1990's. IT'S NOT NEW. SUPER MARIO 64 ANYONE? And there are still 2D/2.5D games that are critically AND commercially successful that coexist with 3D games. New Super Mario Bros. Wii and DS. Megaman 9 AND 10. Donkey Kong Country Returns. Kirby's Epic Yarn. Colors Wii. The list goes on. In fact, Unleashed, Colors, Super Mario Galaxy 2, and even modern Sonic's 3D gameplay in Generations have short 2.5D sections in it (excluding Colors, it's more a 2D platformer than a 3D one).
And this game is still in development, you're calling it mediocre because it's taking a look back at the past? This one game? It's not like Sega's going to do this forever all of the time. In fact, what do you have against 2D games, the classics, and looking back at the past anyway? The past is just as important as the
present and the future. Sonic Team looked at criticism from the previous games when making Sonic Colors. And look at how it turned out critically.
And I don't even want to start with the SA3 stuff. I'm not sure if you think this way or not, but SA3 IS NOT -I repeat, because it bears repeating- IS NOT going to "save the franchise." The Sonic Adventure games have their faults too, like camera and control issues, and terrible -and I mean awful for some- alternative gameplay styles, such as fishing, treasure hunting, and mech shooting. Because this is what you think about when you play a Sonic game, right?
Not to mention that you guys already got a game that has a lot of elements from those games, and look how THAT turned out!
You got this!
A rushed thus unfinished, broken, piece of crap game with glitches and bugs galore, with a BS storyline. This game isn't considerd the worst Sonic game ever for a reason.
And if you don't believe me that it doesn't have the elements of the Adventure games, I'll list FIVE things this game has in common with the Adventure games.
SA like gameplay? Check.
Alternative gameplay for other characters? Check.
Dark, complex stories? Check.
Chaos Emeralds as a plot device? Check.
Super Sonic for the final boss? Check.
Rant done. I'm not really in the mood to continue this anymore, because we're just derailing the thread.
Sonic Adventure 2- :
7
Posts: : 459
- Post n°138
Re: Sonic Generations
Anyway, I'm still planning on getting this game, but not for the 2D part (that's a waste of game). The 3D levels of the old games should be fun and entertaining. That much I care about.
Still, wouldn't it have been wiser for Sega to recreate Sonics 1-3 and Knuckles in 3D rather than pointlessly recreate 2D levels that only call for a 3D rendition? I would rather have enjoyed the full 3D game of the originals rather than throw in unneeded 2D levels... that would literally be much more worth my money (if made well).
Still, wouldn't it have been wiser for Sega to recreate Sonics 1-3 and Knuckles in 3D rather than pointlessly recreate 2D levels that only call for a 3D rendition? I would rather have enjoyed the full 3D game of the originals rather than throw in unneeded 2D levels... that would literally be much more worth my money (if made well).
Hushimo
38
Posts: : 760
- Post n°139
Re: Sonic Generations
The Freedom Fighter wrote:By the way, it's confirmed that the demo was an outdated version.
On topic: Show me this supposed confirmation.
Off topic: Whatever inanity you guys (Yeow and SA2) were quabbling about, this will be your only warning, the next person to mention it after me will face discipline in some form. If you've realized that the person you're talking to has severely different tastes from your own you're helping no one, just agree to disagree and post your own personal opinion without worry of whatever other people are going to think of it. If someone finds fault with your opinion and is determined to be an asshat because of it, the staff will take care of it. That is all.
The Freedom Fighter
:
76
Age: : 35
Posts: : 5812
- Post n°140
Re: Sonic Generations
XNinjaRed went to Summer of Sonic where they had the superior version.Hushimo wrote:The Freedom Fighter wrote:By the way, it's confirmed that the demo was an outdated version.
On topic: Show me this supposed confirmation.
Hushimo
38
Posts: : 760
- Post n°141
Re: Sonic Generations
The only complaint I had about it was how sensitive the movements were, with the originals it felt stiff, like he had weight. It just feels like I'm controlling a piece of paper, other than that it was pretty grand, but the swinging platforms looked really out of place for some reason.
Sonic Adventure 2- :
7
Posts: : 459
- Post n°142
Re: Sonic Generations
Hushimo wrote:The Freedom Fighter wrote:By the way, it's confirmed that the demo was an outdated version.
On topic: Show me this supposed confirmation.
Off topic: Whatever inanity you guys (Yeow and SA2) were quabbling about, this will be your only warning, the next person to mention it after me will face discipline in some form. If you've realized that the person you're talking to has severely different tastes from your own you're helping no one, just agree to disagree and post your own personal opinion without worry of whatever other people are going to think of it. If someone finds fault with your opinion and is determined to be an asshat because of it, the staff will take care of it. That is all.
Just to let you know, we weren't being disrespectful to each other. We were actually arguing under our own terms, and we've worked out an agreement. I don't think either of us did it out of hostility; at least I didn't.
To get back to the demo, I agree. Sonic did feel like paper. It reminded me of the Sonic the Hedgehog GBA remake (that awful one).
Sonic Adventure 2- :
7
Posts: : 459
- Post n°144
Re: Sonic Generations
And that response is...?JMan wrote:my response to the game
The video doesn't explain anything.
Hushimo
38
Posts: : 760
- Post n°146
Re: Sonic Generations
It's a poke at Sonic Generations' rolling physics.
JMan- :
0
Posts: : 51
- Post n°147
Re: Sonic Generations
Hushimo wrote:It's a poke at Sonic Generations' rolling physics.
i was quite disappointed with all the stuff in the game i couldnt do like in 1-3knuckles even sonic advance does some of the stuff. Didn't think someone would make a vid of my experience I also hate how when i roll he eventually goes back to normal rolling i hope they change that in the final version
Sonic Fan Remix still plays alot better then this
Guest- Guest
- Post n°148
Re: Sonic Generations
Actually I think the demo was great. I like it more then the sonic 2 3 or 4
Savvy- 0
Posts: : 15
- Post n°149
Re: Sonic Generations
I haven't had a chance to play this demo yet but I've seen a lot of gameplay videos and I'm so glad they went back to the 2D Sonic. It's cool that they have 3D gameplay through modern Sonic too though.
Jmh
:
67
Age: : 29
Posts: : 7103
- Post n°150
*NEW* Sonic Generations 3DS Screens
http://www.tssznews.com/2011/07/14/first-screenshots-of-sonic-generationss-chemical-plant-metal-sonic/
This time with Chemical Plant and Metal Sonic!
This time with Chemical Plant and Metal Sonic!